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Dragonlance Chapter 4 Dragons of Flame

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After the long and difficult climb the party started to set up a small camp in the ruined temple and sort through the stuff they had grabbed from the dragon horde before it, and the building, fell into the sea.  Tasslehoff had scooped up a pile of golden coins on a shield.  Raislin pointed out the shield was magical and the Kender agreed to swap it for the Potion of Supreme Healing that Caramon had picked up.  Amongstly the other treasures Tanis found a ring of Water Walking and Raislin had a magical wand. As this point the Aghar, along with Crank the Ogre, returned from their trip into the outside.  Over Crank's shoulder was the large barrel of Rum whose location Flint had traded with the Dwarfs for information.  A bit of argument broke out when they saw Tasselhoff was wearing the golden chains proclaiming him King of the Mountain.  Bupu challenged him to fight for leadership of the clan and when he refused the other Aghar started to pull out their we...

Dragonlance Chapter 3 Khisanth

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  Flint gets sliced by Khisanth Chapter 3: Dealing with Khisanth. Returning from the tombs the rest of the party saw Tasslehoff running down the stairs shouting at the Aghar who were running away from him to stop.  Flint called out for them to come back and as they hesitated Tasslehoff and Raislin murdered the three friendly Aghar!  Flint was very upset and Tanis has to stand between his two friends to keep them from fighting. Continuing down the corridor the party came to a T-junction where lots of Aghar where forming a disorderly queue waiting for the lift.  Flint talked to the couple at the back and found out the lift was bringing more Draconians up to this level.  He and Riverwind charged around the corner and cut down the two guards and then stared in wonder at the mechanism beyond and the ogre standing there happily eating the head of the guard Flint had just decapitated. Looking down through two great holes the party could see one giant cauldron...

Dragonlance Chapter 2 Enter the Draconians

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Chapter Two: Enter the Draconians. Having spent a pleasant evening in the Elven treetop village the party were surprised when a blind ancient elf came out for breakfast and starting saying the priest of the old god should be killed!  Tanis and Raislin talked to him and he told them Qualinesti had been forced to join with Istar under threats of destruction from the Kingpriest and they would never be subjugated again.  The views of this 400 year old elf who had lived through the cataclysm seemed at odds with the stories of the great empire that had united the world in truth and light. Travelling east the party reached the old road bridge the only decent crossing over the white rage river for miles.  Looking south towards New Port Caramon spotted smoke on the horizon.  Changing their plans the party headed off to investigate.  They were ambushed by strange lizard like creatures who walked upright.  Raislin blasted several with a burst of fire in response to wh...

Dragonlance Chapter 1 Reunion

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  Chapter 1 Reunion Tanis and Tasselhoff were the first of the travellers to return to Solace and be reunited with Flint. A week later Tanis heard a strange tale about a woman with healing powers only a days journey away on the other side of the lake. Taking Flint's cart he and Tass headed off to investigate. They were overjoyed to encounter Caramon and Raislin on the road coming towards town. As the four friends caught up on what had happened over the last five years two plainsmen came running out of the woods being chased by Hobgoblins and an Ogre. A short battle ensured during which the companions saw one of the two woman, who carried a glowing blue staff, calling up Mishakal and the wounds inflicted on the other women closed. After the battle the two strangers introduced themselves as Goldmoon and Riverwind. Everyone returned to Flint's house in Solace to discuss what they had seen. Goldmoon explained they had been driven out from their tribe and were looking for a pl...

Dragonlance Character Art

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 Painting guide for the Dragonlance figures Goldmoon:  Silvery Gold Hair, furs with red feathers and a bright blue crystal staff. Caramon: Brown hair, white tabard, golden/bronze winged helmet. Tanis: red/auburn hair, green cloak, leathers. Raistlin: golden skin, white hair.  Red robe with blue trim around the hood and sleeves. Staff with glowing blue orb on the end. Laurana:  Honey Blonde Hair, armour and tan trousers. ( sadly the model lacks the distinctive cloak of the artwork ) Sturm: Full armour horned helmet.  Shield with yellow centre and red circle. Brown hair. Riverwind: Brown hair, red headband and sash. ( rather lacking in artwork for this one ) Tasslehoff: Green top (NOT red as in the sample model), blue trousers, brown hair; white furs Flint: Dwarf, black beard, red trousers, white top. Tika: Red Hair, chainmail, red sash, greave on her right leg is a bronze colour unlike the rest of the armour.

ALIENS Chariot of the Gods

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  The Aliens RPG starter set contains the "Chariot of the Gods" prewritten adventure.  The adventure is in three acts and each of the five player characters get personal agenda cards for each act.  They can earn story points for completing their objectives.  I ran the adventure with three players as a one off session between our D&D campaigns. Initially we were going to have more but a few people could not make it on the day.  I actually think it worked better with less players at it gave me more NPC's that could get killed without having to hand out new characters to the rest of the players. Overall we liked the system with the option to push rolls and gain stress dice that could make bad things happen.  It certainly works well for a one off adventure. Adventure Summary. The crew of the USCSS Montero were woken from cryo-sleep and found a derelict ship the USCSS Cronus that was lost 77 years ago.  Will had to put some work in to get the airlock br...

Dragon Lance Introduction

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  The World of Krynn The Age of Might The Age of Might was the golden age of Krynn. It lasted nearly a thousand years, and was a time of power, glory, and achievement.  Eventually The Empire of Istar created the first government to rule all the continent of Ansalon.  Silvanesti joined the Empire of Istar in the Treaty of Elfmeld. Under heavy pressure from neighbouring states, the dwarven kingdom of Kal-thax agreed to join.  Finally, Solamnia and Ergoth submitted to the Greatmeld.  The glory of Istar had now triumphed. An unlimited future of peace was at hand. The forces of evil seemed to have been completely vanished, dragons were no more, and the ogres had been broken.  In the 959th year of the Age of Might the High Kingpriest of Istar decided to rid the land of even the vestiges of evil by summoning one of the Gods to do his bidding... The Cataclysm was the result. The Cataclysm The Gods were angered at the pride of the High Kingpriest, as a parent is ang...