MTG Commander: Building a Manabase
Mana fixing in Magic Once you start building a Magic the Gathering deck with more than one colour you run the risk of ending up being mana screwed. This is when you cannot cast the spells in your hand with the lands you have played. White Knight and Black Knight both cost two mana of their own colour. While you can play either of them on turn two you will not be able to play the other on turn three without having a land that taps for both colours. Multi-colour lands are refered to as dual when they tap for two colours; tri-lands for 3 and rainbow when they can produce all five colours. Properties of lands The main properties of lands are if they enter tapped or untapped and if they have basic land types ( more on why that is important in a moment ). Most lands that have more than one colour have a condition or cost for entering the battlefield untapped or for producing coloured mana. Most lands come in cycles. For two colour lands these are eit...