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Showing posts from October, 2010

16 & 17: Tales of a Splinter Fleet

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Goodbye old Friend! My first month at university has been very busy.  Unfortunately before I got a chance to post up my last two Tyranid games my computer decided to fry itself.  I lost the outline write up of both games along with all the photos, and all the software I had installed on the computer.  Since I do not have the time to write them all up again I am just going to post the highlights. Game Sixteen: 1750 Points vs Ultramarines Dawn of War, Seize Ground ( 5 Objectives ) I played double Dakka Tyrant list and Red Orc played his usual Chaplain lead foot marines . Chaplain and assault marines spent a whole turn fighting the Tervigon with no wounds being inflicted before Daddy stomped over and won the battle. On the other side of the table the Terminators were giving me trouble. Six of them killed Junior even with only having Weapon Skill one! Start of turn five saw the marines only having 5 Marines ( 2 Devs w/ ML, 2 Tacs with ML and one with Bolter ) and 5 Terminators l

Undead Project: Raising the Dead

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Horde of Zombies! My wife is at work; My 1500 word paper is written; Cassandra is playing with her train set. I actually have a few hours to play with my toy soldiers! Of course by the time I had got myself set up on the table, my assistant has given up playing trains and is trying to hack one of the sprues apart with the pliers... Mantic's Zombies Each sprue has parts for three full zombies and two bits allowing you do make four possible zombies from each sprue. There are 10 sprues in a box although I had an extra one as an appology for a shipping error they made. Mantic had said the zombies would be compatible with their ghoul range so I decided to see about mixing a few ghoul parts into the horde and see if I could make forty zombies from a single box. Sadly the size of the hip joints on the ghouls is not quite the same as the zombies so the parts do not mix very well together. At least the meat cleaver and other spare weapons from the ghouls where useful in addi

Uppsala Legion

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My friends Ultramarine army is still very much a third edition gun-line. Sadly this is not that effective with the latest fifth edition game rules. Ultramarines still have a few nice options, mostly involving tanks, however Space Wolves and Blood Angels do foot armies better. So we are relaunching the marines as the Uppsala Legion, from the planet Schveeden! The Ultramarines @ 1750 Chaplain with Jump Pack leading Assault Marines with Fist & Flamers Terminators x10 with two heavy weapons Dreadnought 3 Tactical Squads with Flamer, Missiles & Fist in Rhinos Devastator Squad with 4 Missile Launchers 11+ Kill Points; 10 Terminators, 46 Marines, 4 Vehicles Two main problems have been hampering the army. First the Dreadnought, being the only armour, just dies too quickly. Secondly they just get raped by psychic powers. The answer to both these problems is to replace the Dreadnought with a Librarian in Terminator armour. We would have to drop an upgrade from one of th

Mantic Open Day

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Today we got to visit Mantic Towers in Nottingham and meet the talent behind the toy solider company. The show was across two floors. The first floor had two gaming tables for learning to play Kings of War as well as tables to meet the sculptor and artists. The second floor was the store together with a couple of display cases. I got to see some work in progress on the Ork army (due out next spring) as well as seeing one of the new plastic-resin Knights and WWII Zombies! Dwarf King Plastic-resin Knight I asked Ronnie about these. Apparently the resin plastic is a half way product between metal and normal plastic. Ten Knights should cost £20 WWII Zombies Warlord plastic nazis with Mantic zombie parts. A new idea they are working on. Lich King raising a minion Ork Warrior - Work in progress Ork boar rider - Work in progress Skeleton Archers These are half metal/half plastic figures to keep the cost down. They are using the same plastic legs as the other u