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Showing posts from August, 2020

Custom Spell Scroll Generation

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  The 5th ed D&D Dungeon Master's Guide (DMG) lack tables for generating random scrolls.  S scroll generation for all levels can be found here .  I wanted to add some of my own. Random Scrolls (3rd & 4th Level)  This would be High for Tier 1, mid for Tier 2 and low for Tier 3-4 scrolls.   d% Roll Spell Scroll d% Roll Spell Scroll 1 Animate Dead 51 Tongues 2 Aura Of Vitality 52 Vampiric Touch 3 Beacon Of Hope 53 Wall of Sand 4 Bestow Curse 54 Wall of Water 5 Blinding Smite 55 Water Breathing 6 Blink 56 Water Walk 7 Call Lightning 57 Wind Wall 8 Clairvoyance 58 Arcane Eye 9 Conjure Animals 59 Aura Of Life 10 Conjure Barrage 60 Aura Of Purity 11 Create Food And Water

Custom Treasure Tables (5e)

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  The 5th ed D&D Dungeon Master's Guide (DMG) provides treasure tables but they are based on what the developers want to hand out.  For me there are many powerful items I do not want to give out and others that are quite useless.  Enchanted Leather Armour for instance is no better than regular Studded Leather. Given the SRD /Basic Rules lack any tables I have been making customer treasure tables for my game using only items found in the SRD.  I had a design goal of making magic weapons harder to acquire allowing  abilities and spells that enchant weapons to have a larger place in the game.  Most of the more generic +X items have also been removed but I did want to leave in some of the classic items such a Belts of Giant Strength. Minor Treasures (DMG Magic Item Tables A-D Combined)  This is potions, scrolls and other minor items characters can make use of.  Everyone loves a bag of holding after all!  The expectation is that characters will get one consumable every level.  I